![]() These negative aspects make Marvel’s Avengers fall to the bottom part of the list. It has to maintain its active player base for at least 2 years to make the money invested back. Cosmetics do not help its case at all, recycling missions while adding a superficial quantity of new things for the player to do after they complete the main story. Talking about the post-launch, the content lacks depth overall. These games have been trying to make the most amount of money possible in the post-launch while releasing half-done games to the public. ![]() Microtransactions are also present here, following the footsteps of most current games. The gameplay is built around this design, gifting the player different components to be able to acquire a new skin. This all leads to what could be the game’s biggest issue - the loot. Each hero gets a good amount of skins and cosmetics, but they seem repetitive sometimes. IGN points out that most missions are full of filler situations, and it seems like the 10-hour campaign is somewhat too big considering everything. It does a good job of entertaining the player, but it lacks in certain moments. ![]() A team of four heroes takes on a campaign, working around several types of enemies and scenarios. The game is based on a Marvel Ultimate Alliance format.
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